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AI Insights · Timothy · June 2022

Top Gacha Games in Germany Q2 2022: Performance Insights

Discover the performance trends of the top 5 Gacha Games in Germany for Q2 2022, including weekly downloads, revenue, and active users.

Top Gacha Games in Germany Q2 2022: Performance Insights

In the second quarter of 2022, the top 5 Gacha Games in Germany showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.

8 Ball Pool™ from Miniclip.com saw a gradual decline in weekly downloads, starting at around 24.7K in late March and ending at approximately 19.1K by the end of June. Weekly revenue fluctuated, peaking at about $67.9K in late March and stabilizing around $39.5K by the end of the quarter. Active users exhibited a slight decline from 306.8K in late March to 290.6K by the end of June.

Ni no Kuni: Cross Worlds by Netmarble Corporation, which launched in late May, experienced an initial surge in weekly downloads with 209.5K in its first week, but this dropped significantly to around 2K by the end of June. The game's weekly revenue peaked at $355.1K in mid-June before tapering off to $181.2K. Active users declined sharply from 173.1K in its launch week to 22.5K by the end of the quarter.

Dislyte from Farlight Games, also a recent release in May, witnessed a notable peak in weekly downloads of 80.2K shortly after launch, before settling around 4.4K by the end of June. Revenue saw a high of $185.3K in late May, declining to $79.8K by the end of June. Active users showed a decrease from 47.3K in early May to 17.7K by the end of June.

Mario Kart Tour by Nintendo Co., Ltd. maintained a steady performance in weekly downloads, ranging from 11.3K to 33.2K, with a notable spike in the last week of June. Weekly revenue showed some variability, peaking at $71.7K in early April and ending at $49.7K in late June. Active users fluctuated, starting at 185.1K in late March, dipping mid-quarter, and rebounding to 189.5K by the end of June.

Sonic Forces PvP Racing Battle from SEGA experienced varied weekly downloads, peaking at 29.9K in late April and decreasing to 7.9K by the end of June. Revenue remained relatively stable, averaging around $2.5K to $3.5K weekly. Active users showed a gradual decline from 61K in late March to 88.8K by the end of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022